Technically we are done with majorly of the main machines at this point in time. Most of the time I am doing VFX/SFX/Environment stuff to make the game more refine and polish up. Our artist is still pretty busy with UI and Textures. I didn’t want to bother them to make a texture for my some of my VFX. Therefore, I have to learn a few new method and tricks, using programs that I was not comfortable with. Such as Photoshopping my textures for the effect, along with a drawing tablet, using Adobe After Effects to create a lighting animation texture and using a free software to merge them into a sprite sheet. It was getting interesting as we reaching close to our final due date for the presentation.